Hanging Out in the Virtual Pub |
Contents |
Acknowledgments |
![]() | 1. Blue Sky in the Morning |
![]() | 2. Logging On |
![]() | 3. Mudding History and Subcultures |
• | MUDS AND THE “SURLY GANG” |
• | ROLE PLAYING VERSUS IDENTITY CONTINUITY |
• | FURRIES VERSUS THE SURLY GANG: BLUESKY AND OTHER MUD SUBCULTURES |
• | PROGRAMMED OBJECTS AND MUD CULTURE |
• | DOING POLLS, ROLL CALLS, AND QUOTE FESTS |
• | RUNNING A MUD |
![]() | 4. Hanging Out in the Virtual Locker Room |
![]() | 5. Identity Crises |
![]() | 6. Computer-Mediated Relationships |
![]() | 7. Class, Race, and Online Participation |
8. Hungover in the Virtual Pub |
Epilogue |
Appendix A |
![]() | Appendix B |
Appendix C |
![]() | Notes |
Glossary |
References |
Index |