Playing with Power in Movies, Television, and Video Games |
Preface |
4 | ![]() | 1— Foreplay and Other Preliminaries |
1 | • | Intertextuality, Dialogism, and Sliding Signifiers |
• | Consumerist Interactivity |
• | Cognitive Theory and the Gendered Spectator/Player |
• | Toward a Synthesis of Psychoanalytic and Cognitive Theory |
• | Reenvoicement and the Sleep-bargaining Genre |
• | "Fort/Da" Games and the Freudian Master Plot |
• | The Reenvoicement of Mass Media in Sleep-bargaining Rituals |
• | A Preliminary Case Study: Where Did Big Bird Go? |
• | Emerging Questions |
2 | • | Things to Come |
8 | ![]() | 2— Saturday Morning Television: Endless Consumption and Transmedia Intertextuality in Muppets, Raisins, and the Lasagna Zone |
2 | • | Transmedia Intertextuality and the Child |
1 | • | Saturday CBS Fun |
• | Appropriating Mother's Milk |
1 | • | Eating Fellini |
1 | • | An Intertextual Reading of Three Empirical Studies |
1 | • | "The Green Ranger": The Anxiety of Obsolescence |
1 | • | "The Lasagna Zone": The Anxiety of Endless Consumption |
• | Watching and Playing |
2 | ![]() | 3— The Nintendo Entertainment System: Game Boys, Super Brothers, and Wizards |
• | Nintendo Enters the Market |
• | We're off to See The Wizard |
• | The Oedipalization of Home Video Games |
• | The Super Mario Brothers on Television |
• | Short Circuits and Premature Deaths |
2 | • | A Cognitive Perspective on Video Games and Their Commodification |
1 | ![]() | 4— Teenage Mutant Ninja Turtles: The Supersystem and the Video Game Movie Genre |
• | Growing into a Supersystem |
1 | • | Turtle Growth on TV |
• | TMNT and the Video Game Movie Genre |
• | Female Masquerade in "April Foolish" |
• | Masculine Masquerade in the Movie |
1 | ![]() | 5— Postplay in Global Networks: An Afterword |
• | Ninjas and Networks |
• | Decentering the Oscar |
• | The Decline of Japanese Software |
• | The Compositing Power of HDTV |
• | The Theatrical Realm of Global Politics |
1 | • | The New World Order |
1 | ![]() | Appendixes |
![]() | Appendix 1 |
• | Procedure |
• | Plot Summary of "April Foolish" |
![]() | Questions and Answers |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | General Discussion |
1 | ![]() | Appendix 2 |
• | Procedure |
• | The TMNT Arcade Game |
1 | ![]() | Questions and Answers |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
1 | • | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | Discussion |
• | General Discussion |
2 | ![]() | Notes |
1 | • | 1— Foreplay and Other Preliminaries |
1 | • | 2— Saturday Morning Television: Endless Consumption and Transmedia Intertextuality in Muppets, Raisins, and the Lasagna Zone |
• | 3— The Nintendo Entertainment System: Game Boys, Super Brothers, and Wizards |
• | 4— Teenage Mutant Ninja Turtles: The Supersystem and the Video Game Movie Genre |
• | 5— Postplay in Global Networks: An Afterword |
• | Appendixes |
Works Cited |
2 | ![]() | Index |
• | A |
• | B |
• | C |
• | D |
• | E |
• | F |
• | G |
• | H |
1 | • | I |
• | J |
• | K |
• | L |
• | M |
• | N |
• | O |
• | P |
• | R |
1 | • | S |
• | T |
• | U |
• | V |
• | W |
• | Y |
• | Z |